pub struct AddRoomMemberEventRequest {
pub via: Vec<OwnedServerName>,
pub member_event_content: RoomMemberEventContent,
pub member: OwnedUserId,
pub sender: OwnedUserId,
}Expand description
A request to add a new member event to a room
Fields§
§via: Vec<OwnedServerName>Foreign homeservers that may know about the room, in case we aren’t participating in the room
For instance when joining a foreign room such as
!HyaS7FAoB2e0F9uwuePaUHki4IRo1_HwtlwElB0N78A we need the name of a homeserver that
already knows about the room.
In some other cases when making an AddRoomMemberEventRequest, it can be safely assumed
that the m.room.member event is being added to a room which our homeserver is
already participating in. In this case, via can be left empty.
member_event_content: RoomMemberEventContentThe content of the resulting m.room.member event, if any
member: OwnedUserIdThe member to whom the member event applies. Will be expressed in the state_key
sender: OwnedUserIdThe user sending the event
Trait Implementations§
Source§impl Debug for AddRoomMemberEventRequest
impl Debug for AddRoomMemberEventRequest
Source§impl<'de> Deserialize<'de> for AddRoomMemberEventRequest
impl<'de> Deserialize<'de> for AddRoomMemberEventRequest
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AddRoomMemberEventRequest
impl RefUnwindSafe for AddRoomMemberEventRequest
impl Send for AddRoomMemberEventRequest
impl Sync for AddRoomMemberEventRequest
impl Unpin for AddRoomMemberEventRequest
impl UnsafeUnpin for AddRoomMemberEventRequest
impl UnwindSafe for AddRoomMemberEventRequest
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