pub struct ResolvedConnection {
pub(crate) key: ConnectionKey,
pub(crate) prev_token: Option<SyncToken>,
pub(crate) next_token: SyncToken,
}Expand description
An actual sync v4 connection, tied to a ConnectionKey.
Fields§
§key: ConnectionKeyThe connection’s (user ID, device ID, connection ID) triplet.
prev_token: Option<SyncToken>The token we sent back to the client the last time they synced.
This token is used to
- a) Know which position we recorded (if any) when they last synced (using the
syncv4_positionfield of the token). - b) Know up to which point the user already synced in the current connection.
next_token: SyncTokenThe token we will send back to the client after handling the current sync request. This token represents the latest point in every streams of the server.
Implementations§
Source§impl ResolvedConnection
impl ResolvedConnection
Sourcepub fn previous_stored_position(&self) -> Option<i64>
pub fn previous_stored_position(&self) -> Option<i64>
Helper to get the previous token’s syncv4_position, but only if it actually corresponds to
a stored position (i.e. it is > 0).
Sourcepub fn prev_events_stream_id(&self) -> Option<i64>
pub fn prev_events_stream_id(&self) -> Option<i64>
Helper to get the event stream position of the previous token, if any.
Sourcepub fn next_pos_as_string(&self) -> String
pub fn next_pos_as_string(&self) -> String
Helper to get a String from the next sync token.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ResolvedConnection
impl RefUnwindSafe for ResolvedConnection
impl Send for ResolvedConnection
impl Sync for ResolvedConnection
impl Unpin for ResolvedConnection
impl UnsafeUnpin for ResolvedConnection
impl UnwindSafe for ResolvedConnection
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